making a game
Jul. 15th, 2013 10:17 pmI am making a virtual pet game. It has these concepts:
* isn't brain-dead stupid
* doesn't require nannying... much
* will have CUTE PICTURES OF MY CAT as the first virtual pet.
* will be something that geeky people would like playing for a long time.
* Targeted at FirefoxOS
* HAS CUTE CAT PICTURES OF CUTENESS.
My deadline (self-set) is Septemberish.
I want to give away some tester accounts for this game.
Full disclosure. The initial business model is: after we're generally happy, I'll launch and then people can buy "base game" for $0.99, which gets you bugfixes and minor upgrades "forever" (i.e., until the server stops and or the business looks permanently cash-flow negative). I won't shut it down without notice. Testers will keep their free accounts.
I'm going to try to figure out how to get a month-to-month cash flow going, but that's not going to be for the basic game. Ads aren't going to happen unless the advertiser can present a compelling case that my users really really want to see their ads in their game, messing their UX up.
The name of the game is BEAST. The possibilities: only cute.
* isn't brain-dead stupid
* doesn't require nannying... much
* will have CUTE PICTURES OF MY CAT as the first virtual pet.
* will be something that geeky people would like playing for a long time.
* Targeted at FirefoxOS
* HAS CUTE CAT PICTURES OF CUTENESS.
My deadline (self-set) is Septemberish.
I want to give away some tester accounts for this game.
Full disclosure. The initial business model is: after we're generally happy, I'll launch and then people can buy "base game" for $0.99, which gets you bugfixes and minor upgrades "forever" (i.e., until the server stops and or the business looks permanently cash-flow negative). I won't shut it down without notice. Testers will keep their free accounts.
I'm going to try to figure out how to get a month-to-month cash flow going, but that's not going to be for the basic game. Ads aren't going to happen unless the advertiser can present a compelling case that my users really really want to see their ads in their game, messing their UX up.
The name of the game is BEAST. The possibilities: only cute.
no subject
Date: 2013-07-17 06:14 am (UTC)no subject
Date: 2013-07-22 03:03 am (UTC)no subject
Date: 2013-10-02 06:08 am (UTC)the game is moving along. I have not had the time i wanted because tending to things like house and guests and wife take time.
the game has more or less working backend right now.
front end is not ready.
art assets will be pictures of mr. fuzzbutt himself (he's napping on me right now).